{"id":277,"date":"2023-05-09T12:33:00","date_gmt":"2023-05-09T12:33:00","guid":{"rendered":"https:\/\/magientertainment.com\/untold_stories\/?p=277"},"modified":"2023-05-09T12:42:05","modified_gmt":"2023-05-09T12:42:05","slug":"the-current-state-of-the-game","status":"publish","type":"post","link":"https:\/\/magientertainment.com\/untold_stories\/index.php\/2023\/05\/09\/the-current-state-of-the-game\/","title":{"rendered":"The Current State of the Game"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\"><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-pale-pink-color\">The Battlesystem<\/mark><\/h2>\n\n\n\n<p>The battlesystem is going through some changes for easier programming later. I have learned so much in the past year and have grown familiar with Renpy. I can&#8217;t wait for you all to see it.<\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-3\">\n<div class=\"wp-block-column is-layout-flow\">\n<p><strong>Some planned changes:<\/strong><br>\u2022Turning the Slow ATB into Fast paced Turn-Based<br>\u2022Re-vamping the weaknesses<br>\u2022Going to add &#8220;targets&#8221; so when enemies charging for a powerful move, players can take appropriate actions<br>\u2022Adding some passives and new buffs<br>\u2022Re-vamping Characters skills and abilities<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-pale-pink-color\">The Story<\/mark><\/h2>\n\n\n\n<p>I have currently found someone to help write out the story from my outline. I hope to bring out a better story than the RPG Maker XP demo game. I&#8217;m also in the process of fleshing out the lore.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-pale-pink-color\">The Graphics<\/mark><\/h2>\n\n\n\n<p>I have yet to find someone to do the backgrounds and character sprite (and possible new battle animations).<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1024\" height=\"572\" src=\"https:\/\/magientertainment.com\/untold_stories\/wp-content\/uploads\/2023\/05\/Screenshot-2023-03-24-204439-1024x572.png\" alt=\"\" class=\"wp-image-279\" srcset=\"https:\/\/magientertainment.com\/untold_stories\/wp-content\/uploads\/2023\/05\/Screenshot-2023-03-24-204439-1024x572.png 1024w, https:\/\/magientertainment.com\/untold_stories\/wp-content\/uploads\/2023\/05\/Screenshot-2023-03-24-204439-300x168.png 300w, https:\/\/magientertainment.com\/untold_stories\/wp-content\/uploads\/2023\/05\/Screenshot-2023-03-24-204439-768x429.png 768w, https:\/\/magientertainment.com\/untold_stories\/wp-content\/uploads\/2023\/05\/Screenshot-2023-03-24-204439-1536x858.png 1536w, https:\/\/magientertainment.com\/untold_stories\/wp-content\/uploads\/2023\/05\/Screenshot-2023-03-24-204439.png 1738w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><\/h2>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>The Battlesystem The battlesystem is going through some changes for easier programming later. I have learned so much in the past year and have grown familiar with Renpy. I can&#8217;t wait for you all to see it. Some planned changes:\u2022Turning the Slow ATB into Fast paced Turn-Based\u2022Re-vamping the weaknesses\u2022Going to add &#8220;targets&#8221; so when enemies [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":290,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"cybocfi_hide_featured_image":""},"categories":[8],"tags":[],"_links":{"self":[{"href":"https:\/\/magientertainment.com\/untold_stories\/index.php\/wp-json\/wp\/v2\/posts\/277"}],"collection":[{"href":"https:\/\/magientertainment.com\/untold_stories\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/magientertainment.com\/untold_stories\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/magientertainment.com\/untold_stories\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/magientertainment.com\/untold_stories\/index.php\/wp-json\/wp\/v2\/comments?post=277"}],"version-history":[{"count":5,"href":"https:\/\/magientertainment.com\/untold_stories\/index.php\/wp-json\/wp\/v2\/posts\/277\/revisions"}],"predecessor-version":[{"id":287,"href":"https:\/\/magientertainment.com\/untold_stories\/index.php\/wp-json\/wp\/v2\/posts\/277\/revisions\/287"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/magientertainment.com\/untold_stories\/index.php\/wp-json\/wp\/v2\/media\/290"}],"wp:attachment":[{"href":"https:\/\/magientertainment.com\/untold_stories\/index.php\/wp-json\/wp\/v2\/media?parent=277"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/magientertainment.com\/untold_stories\/index.php\/wp-json\/wp\/v2\/categories?post=277"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/magientertainment.com\/untold_stories\/index.php\/wp-json\/wp\/v2\/tags?post=277"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}